Configuration
Configuration
GriefDefender includes various configuration files for admins. The current available config files are the following
bans.conf
blacklist.conf
claimnames.conf
flags.conf
global.conf
gui.conf
options.conf
storage.conf
Bans
The bans.conf
file stores all global and world ban data performed by the ban command /claimban
.
Variable | Description | Default Value |
---|---|---|
blocks | A map of banned block id's and messages | [ ] |
entities | A map of banned entity id's and messages | [ ] |
items | A map of banned item id's and messages | [ ] |
You will find two sections within this file : global
and worlds
.
The global section is used to store a list of global banned blocks, entities, and items. The worlds section is used to store a list of world specific banned blocks, entities, and items.
Bans will be stored in format "modid:id"=<message>""
Ex. "minecraft:axolotl_bucket"=""
Ban command
The following commands can be used to ban a block, entity, or item : /claimban
or /gd ban
This command supports the following arguments hand | <type> <target> [worldname] [message]
hand
- Uses the item held in main hand. Note: This only works when banning items.type
- The type to ban : block
, entity
, or item
.<target>
- The target id to ban. This is tab complete supported. You can specific a single id or use a tag. Ex. minecraft:tnt
, minecraft:enderpearl
, #minecraft:signs
[worldname]
- A world name can be specified at end of command which will instruct GD to only ban in the world the player is in.[message]
- A ban message can be added to end of command which will be shown to player if interacting with a banned block, entity, or item.
Blacklist
Variable | Description | Default Value |
---|---|---|
flag-id-blacklist | A list of id's ignored by flags. | [ ] |
global-source | A global list of source id's that are ignored by events. Note: This only affects events where the id specified is the source. | [ ] |
global-target | A global list of target id's that are ignored by events. Note: This only affects events where the id specified is the target. | [ ] |
entity-damage-source-blacklist | A global list of entity damage sources that are ignored in events by default. | [contact,cramming,drowning, "falling_block",flyintowall,"fire_tick", "hot_floor",poison,starvation,suffocation, suicide,void] |
The blacklist controls events from interacting with items, blocks, or entities on either a per-flag or global basis. Blacklists are extremely useful as it allows you to force GD to ignore actions in a world you do not need protected. By doing this, you prevent GD from wasting resources when it attempts to protect. To determine what you want to prevent GD from controlling, you will need to run a GDDebug in order to gather the data needed for the config.
Useful links
See some ready-made tips and optimizations in our guide!
Use Aikar's Flags
Optimization contributions
It supports wildcards ?
and *
where ?
represents a single character and *
represents zero or more characters. For more info you can go to Apache's wildcard matcher.
To add an item into the blacklist simply add the ID between a set of quotation marks.
An example of how to block items from being checked by GD is as shown
block-break=["modID:itemID"]
Claimnames
The claimnames.conf
file is used to store a mapping of player UUID to friendly claim names.
e035f345-1234-5678-b341-cb1c91fe2123 {
store_front=e5da3742-c916-48a0-b2af-283092fd6ef8
valhalla=bdc6ca20-f62a-4c8a-a549-ec903fd63772
}
The above example shows player with UUID e035f345-1234-5678-b341-cb1c91fe2123
.
The player has configured 2 friendly claim identifiers.
The first claim identifier is store_front
which is mapped to claim UUID e5da3742-c916-48a0-b2af-283092fd6ef8
The second claim identifier is valhalla
which is mapped to claim UUID bdc6ca20-f62a-4c8a-a549-ec903fd63772
There are 2 built-in UUID's that GriefDefender uses for friendly identifiers.
00000000-0000-0000-0000-000000000000
- This UUID represents the world user and is used to set friendly identifiers in wilderness claims.11111111-1111-1111-1111-111111111111
- This UUID represents the admin user and is used to set friendly identifiers in admin claims.
Flags
The flags.conf
file is not to be confused with flag definitions and/or presets. This file controls all core flags that GD uses in events.
Default claim flag section
The first section in this file is default-claim-flags
which is responsible for setting default transient flag permissions. Transient permissions only exist in memory and do not persist. These permissions are designed as fallback permissions when there is no permission found for a LP user or group.
There are 2 configured types in this file
user
- This configures default transient flag permissions for all claims EXCEPT wilderness.wilderness
- This confingures default transient flag permissions for all wilderness claims.
Flag Control
The flag control section lets you enable/disable flag functionality on a per-flag basis. By default, all flags are enabled. If you have no use for a specific flag, set the flag to false in this section. By disabling a flag, this will cause GriefDefender to ignore all events related to the flag.
# Controls which flags are enabled.
# Note: Disabling a flag will cause GD to bypass all functionality for it.
# Note: If you want full protection, it is recommended to keep everything enabled.
flag-control {
block-break=true
block-grow=true
block-modify=true
block-place=true
block-spread=true
collide-block=true
collide-entity=true
command-execute=true
command-execute-pvp=true
enter-claim=true
entity-chunk-spawn=true
entity-damage=true
entity-riding=true
entity-spawn=true
entity-teleport-from=true
entity-teleport-to=true
exit-claim=true
explosion-block=true
explosion-entity=true
interact-block-primary=true
interact-block-secondary=true
interact-entity-primary=true
interact-entity-secondary=true
interact-inventory=true
interact-inventory-click=true
interact-item-primary=true
interact-item-secondary=true
inventory-item-move=true
item-drop=true
item-pickup=true
item-spawn=true
item-use=true
leaf-decay=true
liquid-flow=true
portal-use=true
projectile-impact-block=true
projectile-impact-entity=true
}
Global
See Global Config
Gui
The gui.conf
file is responsible for all settings related to Chat and Inventory GUI.
Chat section
capture-clear-timeout
- The timeout in seconds when chat GUI will clear all captured chat.capture-idle-timeout
- The idle timeout in seconds when chat GUI will stop capturing chat.protocol-lib
- Whether to use ProtocolLib, if detected, to capture all messages directed toward a player.
General section
command-input-idle-timeout
- The idle timeout in seconds when a command GUI will stop waiting for player input.
Inventory section
The inventory section controls what icons and titles will be used when loading the GD inventory GUI for players.
enchanted
- Controls if the icon will have an enchanted effect.id
- The icon item id. Ex. minecraft:diamond_shovel
title
- The icon title to display on hover.lore
- The icon lore.quantity
- The item quantity amount.meta
- The item identifier associated with icon.
Note: Meta is used instead of a material identifier when needed to be compatible across MC versions or for modded items that do not have an associated name identifier.
icon-flags
Icon flags are a special attribute of an icon and are stored as such
icon-flags=[
"hide_attributes"
]
The following icon flags are available to use with an icon
HIDE_ENCHANTS
- Controls whether to show enchants.HIDE_ATTRIBUTES
- Controls whether to show attributes.HIDE_UNBREAKABLE
- Controls whether to show the unbreakable state.HIDE_DESTROYS
- Controls whether to show what can break or destroy.HIDE_PLACED_ON
- Controls whether to show what can be built or placed on.HIDE_POTION_EFFECTS
- Controls whether to show potion effects.HIDE_DYE
- Controls whether to show dyes.
Options
The options.conf
file controls all default claim and player settings.
Default Options
default-user-basic-options
- Controls min/max claim size limits for basic claims.
The default min basic limit is 5x5x5
.
Note: Y is not used unless claim is a 3D claim.
Note: A value of 0
means no limit.
default-user-subdivision-options
- Controls min/max claim size limits for subdivision claims.
The default min subdivision limit is 5x5x5
.
The default max subdivision limit is 1000x0x1000
where 0
represents no limit in height.
Note: Y is not used unless claim is a 3D claim.
Note: A value of 0
means no limit.
default-user-town-options
- Controls min/max claim size limits for basic claims.
The default town limit is 32x32x32
.
Note: Y is not used unless claim is a 3D claim.
Note: A value of 0
means no limit.
default-user-options
- Controls default player options such as player-deny-flight
in claims.
Note: Applying an option to a specific claim type section as shown above will override the option in this section.
Option Control
The option control section lets you enable/disable option functionality. By default, all player/pvp and spawn options are disabled. To enable this functionality, you will need to set the corresponding option to true.
Here are the delivered options that can be controlled
option-control {
player-command-enter=false
player-command-exit=false
player-deny-flight=false
player-deny-godmode=false
player-deny-hunger=false
player-fly-speed=false
player-gamemode=false
player-health-regen=false
player-keep-inventory=false
player-keep-level=false
player-teleport-cost=false
player-teleport-delay=false
player-walk-speed=false
player-weather=false
pvp=false
pvp-combat-command=false
pvp-combat-teleport=false
pvp-combat-timeout=false
pvp-item-drop-lock=false
raid=false
spawn-limit=false
}
Vanilla fallback values
This section is currently only used for player fly and walk default speeds. If your server uses a different default value, you can adjust it here.
The delivered defaults are
vanilla-fallback-values {
player-fly-speed="0.1"
player-walk-speed="0.2"
}
Storage
The storage.conf
file controls GriefDefender storage settings.